Nearly two months back, The Witcher 3 got a Next Gen-update that provided him Ray tracing, more trendy textures, extra content and a bunch of other improvements on PS5 and Xbox Series X/S. The content arrived favorably, there were still some smaller and bigger problems here and there. The new upgrade 4.01 for The Witcher 3 now wishes to fix it. How huge is update 4.01? You require 2.74 GB of storage area on PS5.
- only on consoles
- missions and gameplay
- localization
- only on PC
- that is in update 4.01 for The Witcher 3
- all spot notes for update 4.01 at a glimpse
that is in update 4.01 for The Witcher 3
Ray tracing improvement: In addition to the 60 FPS mode on PS5 and Xbox Series X/s He has actually caused some issues in the game so far, because there are plenty of stone. Hopefully that will alter with the brand-new patch. According to Spot Notes, Ray tracing has now been enhanced on Next gene consoles and is meant to enhance the performance in the mode. What Ray tracing does so impressively with The Witcher 3 and where the issues disrupt, you can read here: 81 9 The Witcher 3 Next Gen-Update The most important innovation changes the game into a jerky game Repaired memory problems: An issue with the storage stands must also be repaired with the patch.
Far, it has actually happened that consoles develop more memory than they should. Up until now, this has had the ability to lead to problems with saving and altering settings.
all spot notes for update 4.01 at a glimpse
The upgrade likewise brings a variety of other improvements. For instance, the screen reflections on PS5 and Xbox Series X/S are enhanced, and many bugs are remedied at numerous quests. The total list can be discovered here:
only on consoles
- A mistake was fixed in which consoles developed more memory than was planned, which led to numerous issues when conserving and resetting the user settings.
- The quality of the Screen Space Reflections has actually been enhanced on Next-gen consoles.
- Ray tracing for general lighting was enhanced on next-gen consoles to enhance efficiency in ray tracing mode.
missions and gameplay
- Preparations for the battle-an error was repaired in which Gerald at the destination let Valley' h know that whatever is ready.
could not speak with valley' h. Family matters-a mistake was repaired in which the game at the shift to Cirri's history: from the shadows crashed in discussion with the bloody baron. The cunning of the king-an error was fixed in which one might not take part in the fist battle versus the 2nd Vildkaarl due to an undetectable obstacle. Weinfehden: Belgaard-we added a retrofit for the mistake we had fixed in 4.00, in which the mission could not be finished if you damaged one of the essential beasts. When the alternative BillGuard armor is switched on, An unsafe game-the armor in Caesar's space must now alter your appearance. Axis marionette-health and damage caused were increased. The anomaly adrenaline rush must now work as it is in the description. Numerous small corrections on cutscenes and missions were executed.
localization
- Different issues with the Arab localization have been repaired.
- The localized version of Brianna's tune Lullaby of the grief was added for Korean and simplified Chinese.
- Priscilla's lip animation was adjusted to the sound edition on a simplified Chinese in the tune The Wolfsburg.
only on PC
- A mistake was corrected in which the Screen Area Reflections setting did not work on PC, although it was turned on.
- For gamers who had so far set the SSR setting to high, this may have an effect on performance.
- A new efficiency mode for ray tracing for general lighting has been added, which can be switched off by gamers with suitable hardware. This enhances the frame frequency by getting a steady efficiency to the choice compared to distance discussion and accuracy.
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